RuneFist exists to make Minecraft feel more staged, more readable, and more magical without sanding off the blocky charm. Isocraft pushes the camera into isometric diorama territory, the shader work softens the whole world, and the models bring bolder silhouettes into play.
The active work starts with Java mods because that is where Minecraft is the most flexible: cameras, rendering, mobs, progression, and weird systems can all be tested quickly. Bedrock is still on the map, but the current bench stays focused where the ideas move fastest.
The point is not to look bigger than the work. The point is to show the work clearly: what is real, what is experimental, what is still rough, and what is worth following.