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Future seatNot openEngineering

Mod Engineer — Java

The first engineering seat once the projects can support it.

01/Future role sketch

What this seat would be

The Java mods are the core of RuneFist — the place with the freedom to tear Minecraft open and rebuild it however the idea demands. If the projects grow into real income, an engineer who loves that same freedom is the first kind of role the studio needs.

The work would touch the active bench: Isocraft, stylized shaders, mobs, gameplay experiments, and whatever strange Java mod idea earns its place next. All of it work-in-progress, all of it honest about being so.

02/Future role sketch

What it would own

  • Gameplay systems inside the Java mods — combat feel, progression, the weird experimental stuff.
  • Camera, rendering, shader, and model-facing systems as the current projects grow out of the workshop.
  • Performance and stability passes, so ambition never costs playability.
  • Keeping architecture clean enough that experiments can survive becoming real features.
03/Future role sketch

Sound like you?

  • You've shipped Minecraft Java mods — or been elbow-deep in someone else's.
  • Comfortable on the JVM and unafraid of a decade-old stack trace.
  • You'd rather prototype something weird than polish something safe.
  • You're probably already haunting a modding Discord or two.

No boxes to tick and no application to send. If the sketch feels close to your craft, follow the work and say hi before the seat exists.

More sketches

Other future seats.