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Announcement · Studio

We're hiring — gameplay engineers & a narrative designer.

Remote-first, small team, long-term projects. Come help us build worlds worth getting lost in.

Mar 18, 2026 · RuneFist Studios

We're opening a small set of roles for the next chapter of RuneFist. Remote-first, small team, long-term projects — the kind of environment we wish existed when we started.

What's on the table

  • Gameplay Engineer (Java) — RuneBound systems, combat and quests.
  • Gameplay Engineer (Bedrock) — scripting, addons and Marketplace releases.
  • Narrative Designer — worldbuilding, quest writing, character voice.

Full descriptions and applications live on our careers page. We read every single application ourselves — no ATS keyword filter, no form letter responses.