Install the plugins
- 1
Stop the server
Back up the server first. Put the RuneFist Engine JAR and a compatible ModelEngine JAR in the server plugins folder. Do not use a plugin reloader.
- 2
Start the server
Wait for both plugins to enable. RuneFist creates its own folder. Check the console for startup errors before continuing.
- 3
Open RuneFist Engine
Join as an administrator and open the main menu.
/rf
Add a product
- 1
Copy the product file
Put the supplied .rfpack file in plugins/RuneFistEngine/packs/. Keep the file intact. Do not extract it into ModelEngine blueprints.
- 2
Rescan products
Open Products and use Rescan Products. Your product should appear as verified. If it is rejected, read the rejection reason.
/rf products rescan - 3
Activate it
Select the verified product and use Activate Product. Wait for activation and the resource publication to finish. For Dendroid, the product ID is runefist:dendroid.
/rf products activate runefist:dendroid - 4
Load the client resources
Configure Resource Pack delivery, then use Send to Me and accept the pack. Check Client Results before spawning a preview.
Check it in game
Open Mobs, choose the mob and select Spawn Preview Here. Once its model and textures display correctly, use the tome to create a saved gang.
