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RuneFist Studios

Gang settings

Spawning & variants

Choose the number of mobs, their respawn timing and their appearance.

English manual · September 2026 · Development preview

In gameGang editor → Spawning

Population and timing

Enabled

Yes maintains a population while the area is active. No safely removes its population without deleting the saved area.

Target Population

The living population cap for this gang. It cannot be lower than Spawn Batch Size.

Spawn Batch Size

The maximum members added in one spawn pass. It cannot exceed Target Population.

Minimum Respawn

The shortest cooldown before another spawn pass.

Maximum Respawn

The longest randomized cooldown. The next planning pass can add a small delay.

Variant

Cycle through the product’s supplied variants. Choose Mixed to let the gang use multiple authored variants, rather than one fixed appearance.

Check what is happening

Live Population

Shows the current population against the target. Mobs can roam or climb away from the marker.

Area Check

Read this when a gang stays empty. It can explain why the area is not ready or cannot find safe spawn positions.

Help with empty or invisible populations