Blockout Canvas
Available nowChains
Create tails, horns, wings, cables, and other segmented forms.
Draw a connected point path and turn it into a tapered, reusable Group hierarchy.
6 min read
01
Draw the path
- 1
Switch to Chain
Select Build Block and change its tool option from Build Block to Chain.
- 2
Place the first anchor
Begin on a valid cube surface. Center Lock applies to this first anchor only.
- 3
Place the end
Click the final point of the form. Add intermediate nodes where the path needs to turn.
- 4
Confirm the path
Press Enter to open the chain preview and silhouette controls.
02
Shape the result
- Part Length and Spacing control segment density.
- Start, Middle, and End Size create a taper.
- Width and Depth control the segment cross-section.
- Smoothing changes how the path turns through its nodes.
- Alternate Twist adds controlled rotation between parts.
03
What gets created
Confirming creates nested chain_part Groups with one ordinary cube in each Group. The hierarchy is already suitable for pivot-based posing and later animation.
