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RuneFist Studios

Motion Lab

Available now

Add modifiers and after-effects

Build recoil, overlap, follow-through, and settling as adjustable edits.

Add a controlled reaction after one pose or layer a motion principle onto selected native keys.

6 min read

Adjust the generated reaction before finalizing it into ordinary keys.

01

React after one pose

  1. 1

    Select one pose time

    Choose one transform key or the supported transform keys that form the pose.

  2. 2

    Open Add After-Effect

    Choose Seismic Shake, Recoil, or Impact Bounce.

  3. 3

    Set strength and duration

    Preview the reaction and keep it short enough to finish before the next artist key.

  4. 4

    Apply

    Commit the reaction as an adjustable Motion Lab operation.

02

Layer a motion principle

  • Anticipation
  • Overshoot and Settle
  • Follow-Through and Overlap
  • Recoil and Impact Shake
  • Squash and Stretch
  • Breathing, Elastic Motion, Drag, and Controlled Random Motion

03

Adjust only the generated result

Adjust Motion Lab Result regenerates only the keys owned by that operation. It does not replace unrelated artist keys on the animation.

04

Finalize when the motion is ready

Finalize Motion Lab Operation removes the adjustable recipe and leaves the generated keys in place. Finalizing remains available even when premium generation is unavailable because it does not create new motion.