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RuneFist Studios

Handpainted Workflow

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Handpainted Workflow walkthrough

From the first bucket fill to the duplicated Ambient Occlusion layer.

Watch the full demo and repeat its thirteen real actions inside the isolated Blockbench practice project.

7 min read

00:00 / Base color

Pick the base color, set Fill to Element, and fill every block.

1:47 complete walkthrough / No audio

Use the chapter row to jump directly to the tool you need.

01

Open the demo

The first successful Creator Glove startup opens the guide automatically. It creates a separate practice project with its own temporary palettes. Your existing project remains open in its own tab.

  1. 1

    Replay later

    Open the same guide again whenever you want to practice or review a step.

    Tools > Creator Glove > Handpainted Workflow > Replay Handpainted Workflow Guide

02

Thirteen guided actions

  1. 1

    Base color

    Choose a middle color from the temporary Demo Palette without Shade Brush.

  2. 2

    Fill setup

    Choose Blockbench's Fill tool and target the complete element.

  3. 3

    Fill the model

    Bucket fill all three demo blocks with the selected base color.

  4. 4

    Shade range

    Select Shade Brush and drag across the eight-color Demo Palette range.

  5. 5

    Main light

    Place the sun and apply Block Light & Shade.

  6. 6

    Surface

    Drag Short Fur onto every demo block.

  7. 7

    Edges

    Drag Broken Light Rim onto every demo block.

  8. 8

    Shade practice

    Paint freely with Shade Brush to feel both directions.

  9. 9

    Gradient palette

    Switch to the temporary Form Gradient (Purple-Yellow) palette.

  10. 10

    Gradient range

    Select #3f2859 and #e7b979 with Shade Brush.

  11. 11

    Form Gradient

    Move both viewport points and apply the gradient.

  12. 12

    Ambient Occlusion

    Open Bake Ambient Occlusion, review its options, and create the pass.

  13. 13

    Strengthen AO

    Duplicate the AO layer to see how the stack changes its strength.

03

The demo stays isolated

  • Demo palettes exist only while the demo tab is active.
  • Switching away restores the active and stored palette state you had before the demo.
  • Closing the guide leaves the unsaved practice project open for more testing.
  • The guide uses subtle outlines and compact hints instead of darkening the whole interface.