Motion Lab
Available nowUse Pose Ghosts and the Pose Library
Read the motion around a frame and reuse a pose without adding exportable helpers.
Compare neighboring silhouettes and save reusable numeric poses inside the current model project.
4 min read
01
Show neighboring poses
- 1
Open Pose Handles options
Use the arrow beside Pose Handles in the Animate top options bar.
- 2
Enable Pose Ghosts
Choose the earlier and later sampling you need around the playhead.
- 3
Read the silhouette
Compare the current model against the neighboring poses while adjusting spacing and arcs.
02
Save a pose with the model
- 1
Open Pose Library
Open the advanced Motion Lab tools while the intended pose is visible.
Animate > Motion Lab > Advanced Tools > Pose Library
- 2
Save Current
Capture the complete numeric pose at the playhead into the current .bbmodel.
- 3
Apply Pose
Recreate the saved pose as normal editable keys at another playhead time.
03
Keep matching predictable
Pose reuse matches the exact hierarchy path first, then a unique bone name as a compatibility fallback. Ambiguous or missing Groups are reported instead of guessed.
04
Nothing extra exports
- Pose Ghosts and Motion Trails are viewport-only guides.
- Saved poses remain project metadata until applied.
- Applied poses are normal transform keys on real Groups.
